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Contra III: The Alien Wars - SNES

SNES gamepad:

SNES gamepad


Gamepad control:

direction buttons

↑↓←→
action button A Z
action button B X
action buttons X, Y A, S
shoulder buttons L, R Q, E
SELECT Shift
START Enter

Emulator selection:

If you think that the game in your browser doesn't work as it should, try to choose another online e­mu­la­tor from this table.


Other platforms:

This game can be played also in a version for Ga­me Boy. We are wor­king on the others.



Game info:
Contra III: The Alien Wars - box cover
box cover
Game title: Contra III: The Alien Wars
Console: SNES
Author (released): Konami (1992)
Genre: Action, Platform, Shooter Mode: Single-player
Design: Nobuya Nakazato, Masayuki Saruta, Noritoshi Sasaki, ...
Music: Miki Yanagisawa, Masanori Adachi, Tappy Iwase, ...
Game manual: manual.pdf

File size:

942 kB
Download: not available (stream only)

Game size:

733 kB
Emulator: ZSNES

From Wikipedia, the free encyclopedia:

   Contra III: The Alien Wars is a 1992 run and gun game for the Super Nintendo Entertainment System produced by Konami. It is the third console iteration of the Contra series, following the original Contra and Super C for the NES.
   Set in the futuristic year 2636, the alien invaders that were defeated during the previous installments have decided to launch a full-scale war against mankind on Earth, starting the 'Alien Wars'. Unlike the previous Contra games for the NES and Game Boy, the futuristic setting was kept for the American version. However, the identities of 'Bill' and 'Lance', the original Contra heroes, were changed to their descendants 'Jimbo' and 'Sully', maintaining the continuity of the previous localizations.
Contra III: The Alien Wars (SNES version)
Contra III: The Alien Wars (SNES version)
Likewise, the alien invader was once again changed to 'Red Falcon'.
   Taking advantage of the technology provided by the Super NES, the graphics in Contra III improved upon the NES versions of the first two installments, bringing it closer to the quality of their arcade counterparts. The level design is more complex, and provides more opportunity for interaction. For instance, players can grab on to poles or ceilings and navigate them in a monkey bar fashion, climb walls and ladders, destroy buildings and scenery, and commandeer tanks.
   New styles of levels in The Alien Wars involve motorcycle chases, riding on missiles, and two Mode 7 enabled top-view levels. The weapons system is revamped, and players can carry two weapons instead of one, only losing the one they are currently using if they die. They can also fire these two weapons simultaneously in a spin-jump circular fire pattern that hit enemies on all sides: however, being hit while doing so results in the player losing both of their weapons. The player can also lock their character's mobility, allowing the player to shoot at all eight possible directions (including downwards and at angles) without moving or jumping.
   There are three levels of difficulty in the game - Easy, Normal, and Hard. Each increase in difficulty setting also alters several aspects of the game. For example, enemy bosses, when fought on harder difficulties, will have new attacks or modifications to their already-existing attacks patterns. Also, some situations in the game, such as flying in the air on missiles, become more difficult, as the missiles will travel much faster on higher difficulties. In addition, some objects and boss weak points that were destructible on easier difficulty levels will become indestructible on Normal or Hard mode.
   If the player completes the game on Easy or Normal, then he will start at the very first stage on the next difficulty with their current weapon configuration, lives, and score intact. On the Hard setting, the final boss will have an additional form that the player must defeat as they escape from the Alien Lair. After defeating this form, the true ending will be shown, followed by the credits and then the player's final score.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or SNES console on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Videogame Console:

This ver­sion of Contra III: The Alien Wars was de­sig­ned for the Su­per Nin­ten­do En­ter­tai­nment Sys­tem (SNES), which was an 16-bit vi­deo ga­me con­so­le of the fourth ge­ne­ra­tion ma­nu­fac­tu­red by Nin­ten­do in the years 1990 - 2003. In that time, it was the best-sel­ling 16-bit vi­deo ga­me con­so­le with su­pe­ri­or grap­hics and sound com­pa­red to its com­pe­ti­tors. World­wi­de, almost 50 mil­lion units of this con­so­le we­re sold at ap­pro­xi­ma­te­ly pri­ce $ 200 per unit. Mo­re in­for­ma­ti­on about the SNES con­so­le can be found here.


Recommended Game Controllers:

You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, you can buy one of these SNES controllers:

Available online emulators:

5 different online emulators are available for Contra III: The Alien Wars. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Contra III: The Alien Wars are summarized in the following table:
 

Emulator Technology Multiplayer USB gamepad Touchscreen Without ads
EmulatorJS JavaScript YES YES YES YES
NeptunJS JavaScript YES YES NO NO
NesBox Flash NO YES NO YES
RetroGames.cc JavaScript YES YES YES NO
Emulatrix JavaScript NO NO NO YES


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