Laura Bow: The Colonel's Bequest
Released: 1989
Published by: Sierra On-Line
Developed by: Sierra On-Line
Author(s): Roberta Williams, Chris Hoyd, Chris Iden, Douglass Herring, Ken Allen, Gerald Moore, Jacqueline Austin
Introduction
The Colonel's Bequest was developed by Roberta Williams in between King's Quest IV and King's Quest V. In many respects a reprise of her first game Mystery House ten years earlier and very reminiscent of the parlor game Clue, The Colonel’s Bequest was also a bold experience in adventure game design. Made confident by the success of King’s Quest IV, Roberta created another female protagonist, a 1920’s college student named Laura Bow, for this game.
Set in the 1920s, you are Laura Bow, a student studying at Tulane University in New Orleans, LA. Your best friend Lillian invites you to stay the night at her Uncle Henri's sugar plantation. When Henri decides to gather his relatives for a reading of his will during dinner, tensions explode and the bickering leads to murder.
Did You Know?
Jacqueline Austin, The Colonel's Bequest's creative designer, was a screenplay and novel writer. This was the only Sierra On-Line title she worked on.As the drama unfolds you must evade the dangers that await you as you explore the gloomy estate in an attempt to discover who is murdering the Colonel's guests, and why. Expose the killer before he or she strikes again, and survive the long night... if you can!
Like a play, the game is broken up into eight 'acts', which take you through the full story. Within each act you must complete certain tasks in order to progress the game to the next act.
Intro sequence, EGA graphics and Roland MT-32
System Requirements
System Requirements | Intel 8088/8086 CPU (80286 recommended), 512 KB RAM (640 KB on Tandy/PCjr) Graphics support for Tandy/PCjr, Hercules, CGA, EGA (max. 320 x 200 in 16 colours) Audio support for PC Speaker, Tandy/PCjr, IBM Music Feature Card, Ad Lib, CMS/Game Blaster, Casio CT-460/CSM-1 Sound Module, Yamaha FB-1 FM Sound Generator, and Roland MT-32/MT-100/LAPC-I/CM-32L/CM64, or Casio MT-540 Keyboard. Keyboard and Mouse supported. |
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Original Media | Ten 5.25" 360 KB (DS/DD) floppy disks and four 3.5" 720 KB (DS/DD) floppy disks (both media types included) |
Installed Size (MB) | 3.12 MB |
"The Colonel's Bequest (A Laura Bow Mystery) is one of Sierra's older adventures. Actually they tell you this is more like an interactive story than a puzzle adventure, so don't go into it expecting another King's Quest or equivalent. It's a game of exploration and investigation where the key characters you interact with are pivotal to the gameplay.
The game will run on an XT but a fast 80286 is ideal. Confusingly, the box shows MCGA and VGA as graphics options, but the game maxes out at EGA in 16 colours (plus dithering effects) with a maximum resolution of 320x200. Despite this limitation, the background artwork drawn by Douglas Herring and Jerry Moore is top notch.
Definitely play it with the MT-32 audio option though, as it adds more immersion to your gameplay (the soundtrack was written by Ken Allen using a Roland MT-32 and then converted to the other formats). There was only one version of the game released for DOS, so no need to concern yourself about patches."
How to Setup
The game can be played from the floppy disks, but it's preferred to install to your hard disk. To do so, insert Disk 1 and run 'install'. Once you have completed the configuration (and optional hard disk installation), run 'sierra' to start the game.
Did You Know?
The Colonel's Bequest was one of Sierra's last EGA SCI0 games, before the VGA-capable SCI1 interpreter became the standard with the launch of King's Quest V.The Colonel's Bequest has a combined setup and installation program called INSTALL. Just run this and follow the on-screen prompts. At the end of the configuration options, you will be asked if you want to install the game to your hard disk. You can skip this by pressing ESC, or hit the key the corresponds to the drive letter of your hard disk.
NOTE: For hard disk installation you must be running INSTALL from floppy disk, not from a subdirectory on your hard disk with all the contents of the floppy disk files in it!
1) Intro screen
2) Graphics mode selection:
3) Sound/music hardware selection:
4) If you picked the Roland option you are instructed how to set it up:
5) Keyboard type:
6) As with all Sierra On-Line adventures, they ask that you have NUM LOCK off so you can use your numeric keypad for arrow directions.
7) Joystick option:
8) Mouse option:
9) Installation to hard disk option:
This will create a directory on your chosen drive's root directory called SIERRA\CB. A batch file exists in the SIERRA directory called CB.BAT which you can use to run the game. If you need to change your audio or video options, go into the SIERRA\CB subdirectory and re-run INSTALL.EXE from there.
After going through INSTALL the first time, a file called RESOURCE.CFG is written to your game directory (or to Disk 1) - this file contains the configuration options you picked:
Copy Protection
The game has manual copy protection. In the original game box was a red-lined fold-out with images of fingerprints for each of the 24 characters in the game.
The copy protection screen
Using a special red lense "magnifying glass" the fingerprints become readable. Getting through this copy protection is a simple task of matching the on-screen fingerprint to one of them in the fingerprint fold-out, then highlighting that person's name on the screen. If you matched it correctly, the game begins. If you fail, even once, you will be taken back to the DOS prompt.
Copy protection succes (left) and failure (right) messages
Incidentally, Sierra weren't the only software house to use red filters for copy protection! Go down to Supporting Documents for a copy of the fingerprints sheet, without the need for a red filter.
Cracking Stuff...
According to benshoof.org, while this copy protection can be cracked with a single byte change in SCIV.EXE, doing so also breaks the randomness for the entire game (and it's used a lot!), as it causes the built-in random number generator to always return zero. I tried his final 'patch' with SCRIPT.414, but the game then crashed with a 'Resource Type Mismatch' error message.
Did You Know?
Douglas Herring was the sole animator for The Colonel's Bequest so all the character designs were his. He also created the backgrounds with Jerry Moore. Both Douglas and Jerry worked on many other Sierra titles between 1986 to 1993.Problems
Symptom: I'm not hearing any music after choosing my sound card in INSTALL.
Cause: SCI0-based games were known to have numerous problems with audio.
Resolution: Try using an audio driver file from a later SCI game, and be sure to run the game on period-appropriate hardware, e.g. XT or 80286 CPU.
To Quit the Game
To quit the game, press Ctrl-Q or choose 'Quit' from the File menu (press ESC to show the menu bar).
Supporting Documents
This section provides you with all of the original documentation found in the game box, plus any third-party guides I've discovered.
- Original Game Manual (PDF format)
- Fingerprints Sheet Copy Protection (JPG image)
- Misty Acres Plantation Map (JPG image)
- Hint Book (requires the Sierra "Adventure Window" card to reveal the hidden text)
- Walkthrough (Credit to ColonelsBequest.net for this!)
Additional Files, Drivers and Utilities
This section includes any additional files, updated drivers (original and third-party) or utilities that help make the game a better experience.
- Ravi's General MIDI driver (BETA) - This SCI0 game driver uses a bastardized version of Rickard Lind's patch mapping algorithm, taken from the FreeSCI project, to map instruments in the MT-32 track from each game their GM equivalents.
- Plantronics ColorPlus - An SCI0 driver by Benedikt Freisen that provides a 320x200 16-colour mode. Includes full mouse cursor support and 8088 compatibility. Copy the file to the game's directory and run INSTALL. Source code is here.
- Sigma Designs Color 400 - An SCI0 driver by Benedikt Freisen that provides a 320x200 16-colour mode. Includes full mouse cursor support and 8088 compatibility. Copy the file to the game's directory and run INSTALL. Source code is here.
- Amstrad PC1512 - Updated Amstrad Alph Graphics Colour VDU Controller driver.
- Updated CGA driver
- Updated Disney Sound Source driver
Save Games
Did You Know?
The game's murder mystery storyline, plot, and characters were written entirely by Roberta Williams, who used many elements from Sierra's first game, Mystery House, eight years earlier.If you are playing the game from floppy disks, be sure to have a blank formatted floppy disk available for you to store save games onto. To save the current game, hit F5, then use the TAB key to move to 'Change Directory' if required and enter in the destination drive/directory for the save game.
Save game files are stored in the directory you chose, and following the naming convention CB1SG.000, CB1SG.001, CB1SG.002, etc., and then a single CB1SG.DIR file that contains the textual descriptions for each save game.
The restore (load) a saved game, hit F7 and choose 'Restore' from the File menu (press ESC to bring up the menu).
Versions of the game known to exist
Version | Date | Comments |
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Demo | 21 Sep 1989 | A non-playable demo of The Colonel's Bequest which introduces you to the story and the characters. The INSTALL utility for this lists 3 graphics options not found in the public release: CGA with RGB Monitor- 2 colors (Preferred) and CGA with RGB Monitor- 4 colors as well as an option for PCjr with RGB or Composite monitor (16 colors). It also omits the Casio and Yamaha audio options. |
1.000.046 | 13 Dec 1989 | Uses SCI interpreter version 0.000.631. Inside the game box you have a Misty Acres Map, a card magnifying glass, Laura Bow pencil, Tulane University notepad, fingerprints sheet, game manual and Sierra's 10th Anniversary product catalogue. |
1.000.046 | 1994 | Budget re-release on KixxXL label (3.5" floppy disk version only). Same SCI0 interpreter and game version as original release. |
1.000.046 | Early 1997 | Roberta William's Anthology (CD-ROM), which comprises the first 7 King's Quest titles, The Colonel's Bequest and its sequel The Dagger of Amon Ra, numerous older Sierra Apple II titles, and Mixed Up Mother Goose. |
1.000.046 | Late 1997 | Collection Series (CD-ROM includes King's Quest collection) |
Original Floppy Disk Contents
The original game's box contained both 5.25" and 3.5" low-density floppy disk sets, 14 in total!
These have no volume label. The KixxXL re-release came with a pair of 3.5" high-density disks, and had volume labels of CB1_XL and CB2_XL.
Here are each disk's contents:
Installed Directory Contents
Once installed, the following directory structure exists in the game directory:
(Version 1.000.046 installation) . <DIR> 01-16-23 12:45p .. <DIR> 01-16-23 12:45p CB <DIR> 01-16-23 12:45p CB BAT 24 10-22-89 9:26p 4 file(s) 24 bytes
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